Friday, November 15, 2013

Deck of Fridays 4: Grounded!

Welcome back to DECK OF FRIDAYS, our weekly feature here at FATE SF. We make a draw from the Deck of Fate, RPG Inspiration Cards, or another Aspect-generative randomizer. Then we do something interesting with it, using the Aspect as inspiration for a campaign or scenario seed, a situation, scene, location, NPC, thingie, etc.

This week's draw from the Deck of Fate is a card with the Aspect: Grounded. We're using that Aspect for today's post, which includes the Grounded! Table, below.

There will be a related scenario seed later in the day!

Grounded! Table

There's got to be a reason why your ship is grounded. Here's 11 of them, Starblazer Adventures, stylee!

Roll 1d6-1d6.

  • -5: "What a revolting development!" A tractor beam has pulled you down planetside. This was supposed to be an uninhabited world - what gives?
  • -4: It was a crash; you're all just lucky to be alive! 
  • -3: There were "Imperial Entanglements" after all. Surprise, surprise!
  • -2: One of the crew got hurt or killed on shore leave. Too bad it's the pilot, or you'd be out of here already!
  • -1: You're not going anywhere until you find that replacement part. Oh, and find a way to pay for it.
  •  0: They said this port was "duty-free" but they lied. You're ship won't be leaving until you pay up.
  • +1: Smuggling can be lucrative. This deal seemed that way too. But where's the buyer?
  • +2: One or or more of the crew aren't back yet from shore leave. Time to hire on somebody to replace them, or go find them?
  • +3: We told those kids they were grounded! Where the hell did they go?
  • +4: A passenger of high value was kidnapped on shore leave. You know because you just got the ransom note. They're the high net worth person - not the crew - so paying up isn't an option. A rescue mission maybe?
  • +5: You have discovered something of great value planetside. Captain says no one's going anywhere until we figure out how to take it with us! 

No comments:

Post a Comment