Tuesday, November 27, 2012
Open Portals and Broken Rooms
This past weekend, I discovered an extremely comprehensive list and set of links to types of portals and ways between places, courtesy of Porky's Expanse!, one of the most intriguing game blogs out there.
Take a look at it. Scroll down a bit. There's a lot to it.
Some examples are more fantasty-oriented, while others are decidedly science fictional.
I could have posted the link over on The Everwayan, which is of course dedicated to gate-based multi-sphere fantasy gaming. It also seems apropos of NJW Games' post today on Ikea worldbuilding, since gates or means of getting from one place to another are an important consideration when creating the kind of modular settings the post describes.
As I said above, some of Porky's examples are more fantasy-oriented and other are more science fictional. But perhaps the science fiction vs. fantasy distinction isn't as important or meaningful as it used to be. Thanks perhaps to the increasing prominence of Asian SF in the form of anime over the last couple decades, these distinctions - which were important in the West for roughly a century - are beginning to feel more and more artificial.
So in that spirit, stay tuned in the near future for a post or two over at The Everwayan on a new SF RPG called Broken Rooms. The game features thirteen versions of Earth which diverged on August 13, 2002. The PCs are called Nearsiders; they are people with the power to shift between worlds, most of which are in very bad shape in quite different ways.