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Photo c. 2012 by John Everett Till |
The insectoid carapaces show discoloration, but are otherwise undamaged, so an initial hypothesis that these creatures were in fact killed or driven off by the reptiloids has been rendered null.
OGL MECHANICS
REPTILOIDS (neutral)
SKILLS:
- Super (+5): Survival (Mangrove Swamp)
- Great (+4): Close Combat (Knife, Spear), Agility (Thrown Spear)
- Good (+3): Brawling, Survival (Jungles), Stamina
- Decent (+2): Alertness, Intimidation, Craft: Poisons*, Resolve
- Average (+1): Brokerage (Inter-Clan)** OR Craft: Eggcraft***, Craft: Traps, Profession (Tracker), Stealth, Tactics
STRESS TRACKS: Health 5, Composure 5, Wealth 4
STUNTS:
- Extra Stress Track: One extra Stress box for Composure
- Poison Pouch: Always has poison accessible in a waterproof pouch
- Toughened Hide: Equivalent to bulletproof vest (Def 2)
ASPECTS:
- Pick the right poison for the right prey
- Hide from the enemy until you are ready to eat it
- Sharp shells and near-term eggs make the best trades
NOTES:
*These creatures kill by stealth and poison whenever possible.
**They are gifted inter-clan traders, and use bits of shell as a currency between scattered clan-groups.
***These creatures have the ability to modify fertilized unhatched eggs for a variety of specialized roles and skills.
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