Friday, June 13, 2014

Deck of Fridays 22: Treacherous Terrain



Welcome back to DECK OF FRIDAYS, our weekly feature here at FATE SF! Each week (more or less) since the release of the Deck of Fate, we have made a draw from the Deck of FateRPG Inspiration Cards, or another Aspect-generative randomizer. Then we do something interesting with it, using the Aspect as inspiration for a campaign or scenario seed, a situation, scene, location, NPC, thingie, etc.

This week's draw from the Deck of Fate is a card with the Aspect: Treacherous TerrainIt calls to mind the hostile nature of The Green Worlds, planets where plants and insects have a mind of their own; a mind which is hostilely disposed toward humans. Here is a 4DF encounter table based on this treacherous terrain.

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Green Worlds Encounter Table

You are in the jungle. What do you encounter?  Roll 4DF or draw a card from the Deck of Fate, and consult the encounter corresponding to the numerical result on the left.
  • -4: The earth suddenly opens up and down you go. This is a pit trap set by a giant arthropod. 
  • -3: A clicking, a buzzing, a humming. An arthropod army is on the move. A human settlement is in danger.
  • -2: That rustling sound. A flash of  bright color in the jungle. Stripes. You are being stalked by a feral orchid predator.
  • -1:  The air smells sweet, redolent of one of the plant masters' toxic or hallucinogenic gases. A Peyotl on a litter borne by human slaves can't be far away from that smell.
  •  0: A party of well-armed Saguaro and their human porter-slaves. 
  • +1: The massive fronds of a giant carnivorous fern reach out to wrap up your limbs.
  • +2: Vines guard the entrance to an ancient temple, cave, or ruin. There is no breeze, but that doesn't stop the vines from twitching.
  • +3: You are suddenly surrounded by a band of hostile, ape-like creatures or anthropomorphs: humans who have degenerated into a bestial state.
  • +4: It's a big thick beanstalk, and it goes up and up

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