Monday, June 30, 2014

Annihilators For Cosmic Patrol

Annihilators are one of the most feared weapons in the galaxy. Equipping a ship with one is practically a declaration of war, which is why very few Cosmic Patrol vessels carry this weapon. In contrast, many pirates take a fierce pride in the use of Annihilators, which have often been seized from the most ruthless and unspeakable of alien menaces.

First and foremost, they are a terror weapon. A species of Death Beam, Annihilators are so effective because they completely bypass armor, concentrating their lethal effect on living matter. This is of course very convenient for pirates (at least in theory) because Annihilators are a weapon which eliminates people while leaving plunder intact.

Of course, the truth is a bit more complicated yet.

Annihilators often inflict a condition known as Overkill. When absorbing annihilation radiance, the flesh has two responses. For most victims, contact with an Annihilator spells death. However a small but certain number of those targeted by this lethal radiance experience a weird transformation, leaving behind a ravenous, living corpse hell-bent on revenge. Many a pirate boarding party has learned to rue the day their Captain trained an Annihilator on another ship.

This terrible weapon also comes in hand-held portable versions:
  • Annihilator Pistol: D6 damage that bypasses armor*;  Ranges: OK, OK, -3
  • Annihilator Rifle: D10 damage that bypasses armor*; Ranges: -3**, OK, OK
*Energy screens may provide protection against this weapon.
**Because it is a very bulky weapon

It is unusual for a combat team to be equipped with more than one of these weapons, as the beam's penetrance combined with crossfire quickly poses lethal problems for all sides.

Special: Any time a target's health is reduced to Knocked Out by Annihilator damage, someone may spend 1 Plot Point to declare that the target has succumbed to Overkill. (Players can negate this for their own character by spending a Plot Point.) The target rises, and the person who spent the Plot Point determines who the Overkilled attacks next. It's future actions are determined by the LN, subject to narrative challenges by players.

4 comments:

  1. Yep. That's Overkill, alright.

    Nicely done!

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  2. So...is this only a ship-mounted weapon, or are their smaller scale versions of these things available out there, like say the equivalent of a mortar or machine gun? That could get pretty nasty in confined spaces like derelict space-hulks or ruined bases and so on...

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    Replies
    1. There are smaller scale versions (described a bit further down in the post). The kicker is that they are indeed nasty in close quarters.

      The personal Annihilators operate by means of broadcast power - so you need to be near the broadcast source (say, a docked ship) to use one.

      The tricky thing is that sometimes one side in a battle gets ahold of one of their enemies' Annihilator personal arms and starts using it. As long as the broadcast power is available they can do so.

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