|Logo courtesy of Hereticwerks|
The Bituin Commonwealth traces its origins to the Bituin Expedition to the world of Kepler 22-B. The worlds that are part of the Commonwealth today descended from the various Filipino colonies established in Sector I-5 of that world. After the establishment of the initial colonies in Sector I-5, additional waves of colonists arrived from a range of Southeast Asian groups, including Malay, Thai, and Lao settlers. All of these groups were part of the secondary and tertiary expansions from the Filipino colonies in Sector I-5 which went on to settle six additional worlds. And so on...
The resulting Bituin Commonwealth is a loose confederation of systems. The Commonwealth has six core systems that are tied together by a series of slipknot connections into a single Cluster. Each core system has numerous tributary or affiliated systems - some 60 systems at last count - each connected to a core system by either a slipknot or via hyperdrive.
Like any galactic polity, the worlds of the Bituin Commonwealth today have a mix of human, alien, and machine intelligences as their citizens. Among the most common aliens are the Balanggtik, who are among the best independent star pilots in this region of space, and a vast variety of temperamental and often dangerous Tangalid subspecies.
No single sociopolitical system prevails, but several distinct tendencies can be identified in the Commonwealth's disparate star-archipelago of worlds:
- Left-leaning and communitarian worlds (some authoritarian, others democratic) that trace their political roots to the original settlers of New Manila Bay. These are generally friendly toward the Empire and conduct a fair amount of direct trade with Imperial worlds;
- The panoply of neo-Islamic star systems under the extremely fragile "rule" of the Sultanate of Managdao. The Sultanate often hires Comet Barbarians (Green, of course) as mercenary forces to keep some degree of coherence and order among its usually fractious and often warring worlds;
- An anarchic mix of systems dominated by the pirate fleets of the Cojuangco crime syndicate and their local affiliates, lackeys, and compradors;
- The Cordillera Star Confederation, a loose sub-confederation of worlds settled by various indigenous groups from across Southeast Asia and the Philippines Archipelago. These worlds fiercely defend their independence and resist interference in their affairs by the other worlds of the Bituin Confederation.
The Bituin Commonwealth
An interstellar Extra
- High Concept: A Filipino Star Archipelago
- Trouble: A Commonwealth torn by many competing interests
- Aspect: Six Core Worlds tightly bound
- Aspect: Trade relations with the Empire
- Aspect: Sometimes too close to the Wild space of the Periphery
- Great (+4): Resources - the Commonwealth's worlds are resource abundant
- Good (+3): Burglary - significant criminal operations occur within the Commonwealth
- Fair (+2): Rapport - many disparate worlds and cultures means skill with diplomacy
- Average (+1): Fight - the Commonwealth can muster armed forces for planetary defense
- Good at Alliances: The Commonwealth may bring a new ally (political, military, economic) to the table once per session by spending 1 FP.
- Hire Mercenaries: The Commonwealth may increase its Fight in any session for one scene by +2 by spending 1 FP to hire mercenaries. Such forces often create problems soon after they provide help.
- Pirate Fleets: The Commonwealth may use Burglary rather than Shoot to Attack/Defend against fleets from other interstellar states.