Today I created two huge Drop Dice Tables for Project Generations! They allow a GM running the scenario included with Modiphius Entertainment's first Project Generations product to create random encounters for both the Habitat (i.e., green space) areas, as well as the Below Decks levels of the vast generation ship in the scenario.
The tables should be useful for any SF game set on a vast space ship.
I also created keys for each of the two drop tables so that GMs have ideas about what to do with each encounter/location. There are also encounter mechanics that make it easier to build out each encounter.