tag:blogger.com,1999:blog-7051574527441977124.post2216795593489144790..comments2024-03-29T01:17:51.980-05:00Comments on FATE SF: Report From Xudriss IITallgeesehttp://www.blogger.com/profile/16045006122540505779noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-7051574527441977124.post-2506375052767885002012-09-05T10:29:14.834-05:002012-09-05T10:29:14.834-05:00That was a good read, and some fine new ideas to a...That was a good read, and some fine new ideas to add to what was already solid material. The atmosphere of the setup itself and the riches in the range of compatible inspirations really come through too, and it's good to get more thoughts from Gj. And thanks for the link - mentat is very kind..!Porkyhttps://www.blogger.com/profile/00604351052444947490noreply@blogger.comtag:blogger.com,1999:blog-7051574527441977124.post-41613044865541771842012-08-31T21:20:14.549-05:002012-08-31T21:20:14.549-05:00Oh, and the Shen... just seemed to fit!Oh, and the Shen... just seemed to fit!Tallgeesehttps://www.blogger.com/profile/16045006122540505779noreply@blogger.comtag:blogger.com,1999:blog-7051574527441977124.post-69395186743823690412012-08-31T21:19:33.385-05:002012-08-31T21:19:33.385-05:00Thanks so much for your comments and your post tod...Thanks so much for your comments and your post today over on Hereticwerks! I had a great time running the scenario, and the players seemed to enjoy it too. I always worry that my scenarios are too railroady, but I a beginning to see things a bit more in light of the Gumshoe system playtests, which found that players enjoyed GM prepared railroads and felt like they had agency. What they really hated and felt WERE railroady (paradoxically) were completely made-up-as-we-go scenarios. :) Tallgeesehttps://www.blogger.com/profile/16045006122540505779noreply@blogger.comtag:blogger.com,1999:blog-7051574527441977124.post-60612832189441192902012-08-31T16:11:53.019-05:002012-08-31T16:11:53.019-05:00Interesting that you deviated by converting the Bi...Interesting that you deviated by converting the Bioship over to an Echinodermic version, as that was the original form we had used, but we opted to go with the 'seed-pod' form as it seemed simpler to adapt or describe to players. That was a nice touch adding-in extra Achernarians and the Shen as well. Rather a fun twist.<br /><br />We're really pleased to hear that the PC's did eventually break free of the 'script,' as that was our hope/intention. We set things up like a combination of Burn Notice and Aliens/Starship Troopers, with the hope that the players would quickly figure out some way to subvert or wiggle loose of their nefarious, remote control corporate pay-masters. The Bioship is their ticket out of the small-time spook-circles...and it could lead them into the big time fairly quickly, much as happens in Andre Norton's excellent <a href="http://www.baenebooks.com/10.1125/baen/0671319523/0671319523__19.htm" rel="nofollow">Galactic Derelict</a>. And you are quite correct--the GM won't kill anyone; Xudriss II is an extremely hostile environment. It will kill anyone who gets sloppy or takes it for granted. Pitting a group's wits and resourcefulness against dangerous terrain and environmental effects is a fun challenge that goes beyond what one might have expected based upon the fairly rigid para-military set-up at the start. Again, the railroading at the beginning is part and parcel of the genre conventions of covert ops/black ops sorts of scenarios and it falls away fairly quickly, like a Crashell on impact, once things get going.<br /><br />Good stuff! Hope your group had a fun time. We're in the process of expanding on this basic outline and we'd welcome whatever feed-back you/your group would care to direct our way so we can make things better, faster, stronger...whatever.<br />Thanks for taking the time and making the effort to jazz up our little scenario. It is much appreciated.<br />Have a great weekend!garrisonjameshttps://www.blogger.com/profile/09544523186717576771noreply@blogger.comtag:blogger.com,1999:blog-7051574527441977124.post-22983390491108673352012-08-27T11:54:27.005-05:002012-08-27T11:54:27.005-05:00I like the timed journey -- a fun idea. Thanks for...I like the timed journey -- a fun idea. Thanks for sharing.C. W. Marshallhttps://www.blogger.com/profile/05939146897778517451noreply@blogger.comtag:blogger.com,1999:blog-7051574527441977124.post-83155888425915693902012-08-27T11:49:16.951-05:002012-08-27T11:49:16.951-05:00Yes, he was part of that crew, and had wandered of...Yes, he was part of that crew, and had wandered off to explore something interesting in the slopes.Tallgeesehttps://www.blogger.com/profile/16045006122540505779noreply@blogger.comtag:blogger.com,1999:blog-7051574527441977124.post-6201184068441097282012-08-27T10:38:44.983-05:002012-08-27T10:38:44.983-05:00Sounds fun! Was there a connection between the de...Sounds fun! Was there a connection between the dead Achernarian and the ones the group met later at the bioark? Bobhttps://www.blogger.com/profile/01555468665187893942noreply@blogger.com